| A. |
All tumbling must originate from and land on the performing surface. (Exception: Tumbler may [without hip-over-head rotation] rebound from his/her feet into a stunt transition. Rebounding to a prone position in a stunt is allowed.) Clarification: Rebounding to a prone position (1/2 twist to stomach) in a stunt is allowed even in Level 1. |
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| B. |
Tumbling over, under, or through a stunt, individual, or prop, is not allowed. |
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| C. |
Tumbling while holding or in contact with any prop is not allowed. |
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| D. |
Assisted or connected tumbling is not allowed. |
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| E. |
Dive rolls are not allowed. |
| Level 1 Standing/Running Tumbling |
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| A. |
Skills must involve constant physical contact with the performing surface. (Exception: block cartwheels/round offs) Tumbling skills must involve hand support with both hands when passing through the inverted position. |
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| B. |
Forward and backward rolls, front and back walkovers, and handstands are allowed. |
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| C. |
Cartwheels and round offs are allowed. |
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| D. |
Front and back handsprings are not allowed. |
| A. |
1. |
A spotter is required for all stunts at shoulder level and above (exception: shoulder sits and straddle sits). (Example: suspended splits, flat-bodied positions, extension preps, etc). Clarification: The center base in an extended v-sit may be considered a spotter as long as they are in a position to protect the head and shoulders of the top person. |
2. |
Extended stunts are not allowed (see definition of extended stunts in glossary). A stunt may not be held at or pass through an extended position. Clarification: If it is obvious to the safety judge that the intent of the stunt group is to gain a competitive advantage by passing through an extended position, then it is a violation of this rule. Taking the top person above the head of the bases would be illegal. |
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| B. |
Single leg stunts are only allowed below shoulder (prep) level. Clarification: If the primary bases squat, go to their knees or drop the overall height of the stunt and hold the top person at their shoulder level, this skill would be considered shoulder level and therefore illegal, regardless of the back spot's positioning. |
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| C. |
Twisting stunts and transitions are allowed up to ¼ twists by the top person. |
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| D. |
During transitions, all bases need to remain in contact with the stunt Top Person. Transitional stunts may not involve changing bases. |
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| E. |
Free flipping or assisted flipping stunts and transitions are not allowed. |
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| F. |
No stunt, pyramid, or individual may move over or under another separate stunt, pyramid or individual (example: shoulder sits walking under prep). |
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| G. |
Pendulum and pendulum style transitional stunts, where the top person falls away from the original bases, must use at least three stationary catchers, at least two of which are not original bases. Physical contact must be maintained with all of the original base(s). |
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| H. |
Single based split catches are not allowed. |
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| I. |
Single based double awesomes/cupies require a separate spotter for each top person. |
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| J. |
L1 Stunts - Release Moves |
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1. |
Release moves are not allowed other than those allowed at Level 1 in "Dismounts". |
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2. |
Release moves may not land in a prone position. |
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3. |
Release moves must return to original bases. |
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4. |
Helicopters are not allowed. |
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5. |
A single full twisting log/barrel roll is not allowed. |
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6. |
Release moves may not intentionally travel. |
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Release moves may not pass over, under or through other stunts, pyramids or individuals. |
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| K. |
L1 Stunts - Inversions |
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1. |
All inversions must maintain contact with the performance surface (Example: supported handstand). |
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| L. |
Bases may not support any weight of a top person while that base is in a backbend or inverted position. (Clarification: a person standing on the ground is NOT considered a top person.) |
| A. |
Pyramids must follow Level 1 "Stunts" and "Dismounts" rules and are allowed up to 2 high. |
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| B. |
Top person must receive primary support from a base. |
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| C. |
Two leg extended stunts
1. Two leg extended stunts must be braced by at least two persons at prep level or below with hand/arm connection only.
2. The connection must be made at or below prep level. |
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| D. |
Single leg stunts at prep level
1. Single leg stunts at prep level must be braced by at least one person at prep level or below with hand/arm connection only.
2. The connection must be made prior to executing single leg stunt and must be made at or below prep level. |
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| E. |
No stunt, pyramid, or individual may move over or under another separate stunt, pyramid or individual. |
| A. |
Cradles from single based stunts must have a separate spotter with at least one hand/arm supporting the head and shoulder area through the cradle. |
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| B. |
Cradles from multi-based stunts must have two catchers and a separate spotter with at least one hand/arm supporting the head and shoulder area through the cradle. |
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| C. |
Dismounts to the performing surface from stunts and pyramids must be assisted by an original base. |
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| D. |
Only straight pop downs and basic straight cradles are allowed. |
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| E. |
Twisting dismounts (including 1/4 turns) are not allowed. |
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| F. |
No dismounts are allowed from extended stunts in pyramids. |
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| G. |
No free flipping or assisted flipping dismounts allowed. |
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| H. |
Tension drops/rolls of any kind are not allowed. |
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| I. |
When cradling single based double awesome/cupies, 2 catchers must catch each top person. |
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