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Level 5 General Tumbling

A. All tumbling must originate from and land on the performing surface. (Exception: Tumbler may [without hip-over-head rotation] rebound from his/her feet into a stunt transition.  Rebounding to a prone position in a stunt is allowed.)
   
B. Tumbling over, under, or through a stunt, individual, or prop, is not allowed.
   
C. Tumbling while holding or in contact with any prop is not allowed.
   
D. Assisted, or connected tumbling is not allowed. Clarification: double cartwheels and double forward rolls are allowed because they will be interpreted as stunts, not assisted tumbling.
   
E.

Dive rolls are allowed

1.       Dive rolls performed in a swan/arched position are not allowed.

2.       Dive rolls  that involve twisting are not allowed.



Level 5 Standing / Running Tumbling

A. Skills are allowed up to 1 flipping and 2 twisting rotations.

The followng skill restrictions apply for SENIOR OPEN LEVEL 5

In tumbling, only single twisting skills are allowed. During a full-twisting tumbling skill, no trick other than the twist is allowed (i.e. including but not limited to:  split fulls, hitch kick fulls, X-Fulls, Full-Xouts,  etc) and both feet must land and finish on the performing surface. (i.e. no full twisting tumbling to seat, prone body landings or similar). Clarification: All skills up to a full twist are also allowed. i.e. half twists and arabians.


Level 5 Stunts

A. A spotter is required for all extended stunts.
   
B. Single leg extended stunts are allowed.
   
C. Twisting mounts and twisting transitions are allowed up to 2 twisting rotations by the top person.
   
D. Free flipping stunts or transitional are not allowed.
   
E. Prep level or above pendulum and pendulum style transitional stunts where the top person falls away from the bases requires three stationary catchers, at least two of which are not original bases. During pendulum and pendulum style transitional stunts at least one base must remain in contact with the top person.
   
F. Single based split catches are not allowed.
   
G. Single based double awesomes/cupies require a separate spotter for each top person.
   
H.

L5 Stunts - Release Moves

1.

Release moves are allowed but must not exceed more than eighteen inches above extended arm level. (Example: Tic-tocks are allowed.)

2.

Release moves may not land in a prone position.

3.

Release moves must return to original bases.

4.

Helicopters are allowed up to a 180 degree rotation with a 1/2 twist and must be caught by at least 3 catchers, one of which is positioned at head and shoulder area of the top person.

5.

Release moves may not intentionally travel.

6.
Release moves may not pass over, under or through other stunts, pyramids or individuals.
   
I.

L5 Stunts - Inversions

 

1.

Extended inverted stunts allowed.  Also, see "Stunts" and "Pyramids".

 

2.

Downward inversions are allowed from prep level and above and must be assisted by at least three bases, at least two of which are positioned to protect the head and shoulder area. Contact must be initiated at the shoulder level (or above) of the bases.  (Exception: A controlled powerpressing of an extended inverted stunt (i.e. needle) to shoulder level is allowed). Clarification: Catchers must make contact with the head and shoulder area.

 

3.

Downward inversions must maintain contact with an original base.. (Exception: In side rotating downward inversions (i.e. cartwheel-style transition dismounts), the original base may lose contact with the top person when it becomes necessary to do so.

 

4.

Downward inversions from above prep level may not be caught and/or land in an inverted position.  Clarification: Top person may not be caught or land with their shoulders below their hips. 

   
J. Bases may not support any weight of a top person while that base is in a backbend or inverted position.


Level 5 Pyramids

A. Pyramids must follow Level 5 "Stunts" and "Dismounts" rules and are allowed up to 2 high.
   
B. Top persons must receive primary support from a base.
   
C.
L5 Pyramids - Release Moves
1. During a pyramid transition, a top person may pass above 2 persons high while in direct physical contact with at least one person at prep level or below. 
2. Primary weight may not be borne at second level. Clarification: The transition must be continuous.
3. Non inverted transitional pyramids may involve changing bases. When changing bases:
a. The top person must maintain physical contact with a person at prep level or below.
b. The top person must be caught by at least 2 catchers. Both catchers must be stationary and may not be involved with any other skill or choreography when the transition is initiated.
4. Non-inverted pyramid release moves must be caught by at least 2 catchers. a. In pyramids where the top person travels over their bracer (i.e. leap frogs or wolf wall transitions), both catchers must be stationary. b. Both catchers must maintain visual contact with the top person throughout the entire transition.
   
D.
L5 Pyramids - Inversions
1. Must follow L5 Stunt Inversions rules.
   
E.
L5 Pyramids - Release Moves w/ Braced Inversions
1. Pyramid transitions may involve braced inversions (including braced flips) while released from the bases if contact is maintained with at least 1 persons at prep level or below. Contact must be maintained throughout entire transition with either the top person(s) or the base(s).
2. Braced inversions (including braced flips) are allowed up to 1-1/4 flipping rotations.
3. Braced inversions (including braced flips) are allowed up to 1 twist if contact is maintained with 2 top persons at prep level or below.
4. Inverted transitional pyramids may involve changing bases. 
5. Braced inversions (including braced flips) must be in continuous movement.
6. All braced inversions (including braced flips) must be caught by at least 3 catchers.
a. All 3 catchers must be stationary.
b. All 3 catchers must maintain visual contact with the top person throughout the entire transition.
c. The 3 catchers may not be involved with any other skill or choreography when the transition is initiated.
7.. Braced inversions (including braced flips) may not travel downward while inverted.


Level 5 Dismounts

A. Cradles from single based stunts at prep level and above must have a separate spotter with at least one hand/arm supporting the head and shoulder area through the cradle. 
   
B. Cradles from multi-based stunts at prep level and above must have two catchers and a separate spotter with at least one hand/arm supporting the head and shoulder area through the cradle.
   
C. Dismounts to the performing surface from stunts and pyramids must be assisted by an original base
   
D. Up to a 2-1/4 twisting rotation allowed from all stunts.
   
E. No free flipping dismounts allowed.
   
F. Tension drops/rolls of any kind are not allowed.
   
G. When cradling single based double awesomes/cupies 2 catchers must catch each top person.


Level 5 Tosses

A. Tosses are allowed up to a total of 4 tossing bases.  One base must be behind the top person during the toss and may assist the top person into the toss. 
   
B. Tosses must be performed from ground level and must land in a cradle position. Top person must be caught in a cradle position by at least 3 original bases one of which is positioned at the head and shoulder area of the top person. Bases must remain stationary during the toss (i.e. No intentional traveling tosses). (Exception: A 1/2 turn is allowed by bases as in a kick full basket.)
   
C. Flipping, inverted or traveling tosses are not allowed.
   
D. No stunt, pyramid, individual, or prop may move over or under a toss, and a toss may not be thrown over, under, or through stunts, pyramids, individuals, or props.
   
E. Up to 2-1/2 twisting rotations allowed.